
Alex Ward
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It's a simple, enjoyable game with a few minor annoyances: 1. You can't return to a level after competing it once. 2. The 2 bottons to roll the car are placed backwards to what I expected from the graphics. The right booster on the car should correlate to the right roll button, and vice versa. 3. Give the gun more ammo, even with max upgrades it doesn't last for half of the level. Also, it would be nice to use cars on levels that they aren't intended for, just as an extra challenge or for fun.
132 people found this review helpful

Steven Eaton
Think of a downgraded version of Earn to Die, but it's on exo-planets and there's techno music. That's the gist of this game. For the small amount of ammo you get the gun is not worth the credits you spend even if you max it out. Some levels are not possible to complete without fully upgrading the rovers. The description is misleading in that you don't get to craft your rovers, you can only upgrade pre-selected parts. It's an ok game but there are better ones of this genre.
317 people found this review helpful

Ryan Harris
It's fine but honestly hard to recommend. 1. Each rover is specific to each level/planet, no going back. Also upgrades cost scale exponentially, don't save your credits. (Also you can buy credits, but useless cause of the above issue) 2. Being fully upgraded almost felt required. You could be super smart about rationing fuel, but slow and steady isn't fun. 3. Once you beat the game, that's it, no sandbox, you don't keep upgrades, credits, or rovers. You beat it and you're back to square one.
107 people found this review helpful