
Harsh Sheth
Artwork, music, ambience was fantastic. Only thing which I didn't like was that there is no way to cancel an action. Like if I accidentally clicked on a point where I didn't want the player to go then it will stop only when it has reached the end of that action. There were few quips like this which made the gameplay a little frustrating at times. The hint and walkthrough system was very good.
725 people found this review helpful

GAGAN RATHORE
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This deserves 4 star only because of its puzzles and little for music. It has 4-5 hours of gameplay with 100k xp. Difficulty is medium-hard. Story is normal, just makes little bit sense in last 15 minutes. Some issues are like, screen freezes few times. It do not show inventory on the screen for full time,have to click the button. Inventory items also don't have names. For hintbook, I have to play one silly game again^2. Some levels are created for time consumtion. Long paths & slow movement.
30 people found this review helpful

丏丁
the visual and audial styles are cogent and obviously crafted, rather than hastily assembled. the play and experience is endearing enough that I will continue with it. but, this one gameplay choice, or omission, marrs my fun and annoys me enough that I won't play as much as I could: you cannot halt or redirect movement with its "touch controls", but need to wait for your 'bot to arrive to wherever they were going.
Amanita Design
July 29, 2025
Hi there, thank you for your review and your feedback! Machinarium was released more than a decade ago now as a point-and-click PC game and its touch controls were not designed with mobile in mind. Nowadays, we are more experienced in our craft and make sure our games have ideal control schemes on all platforms. Thank you for playing our game!